TI BASIC Games

Samecolors

By Harry Wilhelm

Samecolors opening screenSamecolors in-game shot

In this game, your goal is to clear the screen of all the multicolored balls by selecting groups of adjacent same colored ones which then disappear. You have a choice of 3 to 6 color combinations, with more colors meaning increasing difficulty. Simple but very effective and addictive gameplay. This is another example of using embedded machine language code within TI BASIC which clearly demonstrates the power and potential of that technique.
Requirements:None
Executable to run: SCOLORSBX

Download Samecolors:
[TIFILES format]
[V9T9 .DSK Format]
Documentation zip file

Life

By Harry Wilhelm

Life opening screenLife in-game shot

Yes indeed, this is another version of Conway's Life. What really makes this one special however is that it is coded in assembly from WITHIN TI BASIC! Harry has managed to break through the reportedly unbreachable confines of TI BASIC to allow the embedding of machine language code and thus opening up an entirely new dimension to Basic programming...
Requirements:None
Executable to run: LIFE

Download Life:
[TIFILES format]
[V9T9 .DSK Format]
Documentation zip file

Meteors

By Manic1975

Meteors opening screenMeteors in-game shot

Simple concept: navigate a meteorite field as long as you can and rack up as high a score as possible. And yet, you find yourself surprisingly entertained by this game which actually is much harder than it looks, and is further complicated by the appearance of giant green space blobs intent on your destruction... A pleasant surprise of a game.
Requirements:None
Executable to run: METEORS

Download Meteors:
[TIFILES format]
[V9T9 .DSK Format]

Atlantis

By Intrigue Software

Atlantis opening screenAtlantis in-game shot

Pearl diving tends to be a rather hazardous profession, and this game manages to capture the difficulties of this type of activity. Dive, locate the pearls and try to avoid the sharks or running out of oxygen. You can always come up for air if needed as long as you are not too deep and too low on air. All this exertion understandably depletes your energy, so you need to be as efficient as possible. Quite challenging and fun. Note: this game was initially distributed on cassette and used nearly all available memory on the TI. This version is disk based and requires special loading instructions as detailed in the Instructions file below.
Requirements: Mini Memory cartrige, 32K Ram, disk drive. Joysticks optional
Executable to run: ATLDISK
Download Atlantis:
[TIFILES format]
[V9T9 .DSK Format]
Instructions

Aperture

By Adam Haase

Aperture opening screenAperture in-game shot

Have you ever wished you could play Portal on the venerable TI? Well now you can! This port has managed to maintain the essence of the original game as well as all of its playability with great graphics and excellent animation. In brief, you are trapped in a testing facility armed with a special gun that distorts the fabric of space and creates portals that you can use to teleport instantly to different locations. You need to get to the central core and disable a computer that has malfunctioned. Along the way you will need to figure out how to exit each testing chamber using logic, wit and dexterity. A gorgeous and incredibly addictive game!
Requirements: Joysticks. Disk drive optional.
Executable to run: APERTURE
Download Aperture:
[TIFILES format]
[V9T9 .DSK Format]
Instructions

Bloxo-TI-Z

By Unhuman

Bloxotiz opening screenBloxotiz in-game shot

This game is an odd breed of puzzle, a very addictive one at that, where you have a block that you have to move to a target square. As you move the block, it will expand a number of blocks as indicated on the initial block, and it will altenate between an unexpanded and an expanded form as you go along. In order to complete a level, and there are 31 of them by the way (!), you need to place the unexpanded block over the destination square. Needless to say that this is by far no easy task, and it will task your mental abilities to the max. Extremely well executed. There is also a compiled version that you can run from XB which I felt was too sensitive to keypresses, and I personally prefered the Basic version.
Requirements: Joysticks. XB cartridge and 32K RAM optional (needed to run the compiled version).
Executable to run: BLOXOTIZ (Basic version) or BLOXXB (compiled version)
Download Bloxotiz:
[TIFILES format]
[V9T9 .DSK Format]

Dedalus

By Walid Maalouli

Dedalus opening screenDedalus in-game shot

Not to dwell on the classic greek myth of Dedalus and the Minotaur, suffice it to say that you have been thrown by the Gods into a dark labyrinth roamed by a blood thirsty and ferocious Minotaur, and you only have a feeble torch to light up the way. Your task is simple enough: find the exit to the labyrinth before you die of exhaustion or are eaten by the Minotaur. Since the game will draw the labyrinth in full view at the start of the game, if you happen to have photographic memory then you will do well. If not, well, good luck...
Requirements: None.
Executable to run: DEDALUS
Download Dedalus:
[TIFILES format]
[V9T9 .DSK Format]

Nightmare On Elm Street

By Mike Ward

Nightmare On Elm Street opening screenNightmare On Elm Street in-game shot

You are Nancy, and Freddy is after you. Run around the house closing doors to slow down Freddy. If you manage to stay alive until the alarm sounds, then you move on to the next level. Brilliant concept and addictive gameplay. Definitely an under-appreciated gem of a game.
Requirements: None.
Executable to run: NIGHTMAR

Download Nightmare On Elm Street:
[TIFILES format]
[V9T9 .DSK Format]

Khe Sanh

By Not Polyoptics

Khe Sanh opening screenKhe Sanh in-game shot

Themed after guerilla warfare in South Vietnam during the Tet offensive of 1968, your mission as the commander of five Marines platoons is to protect your supply roads and base while attempting to uncover and hunt down the elusive North Vietnamese regulars. The NVA were notoriously difficult to nail down, as you will quickly find out, and you will have to use cunning as well as systematic deployments in order to win the day. As usual, luck always favors the well prepared. Surprisingly interesting.
Requirements: None.
Executable to run: KHESANH

Download Khe Sanh:
[TIFILES format]
[V9T9 .DSK Format]
Manual

Morphy

By Riccardo Tesio

Morphy opening screenMorphy in-game shot

No sprites allowed in TI Basic you say? Well think again! This very well executed platformer incorporates a single sprite from within TI Basic by using a special loader that modifies the VDP space of the TI. The game itself is quite challenging with the aim of roaming a danger infested subterranean world in search of treasure. The game needs to run from the console only with no peripherals, but the use of the Mini Memory cartridge will obviate the need for the loader. Instructions included, and the program runs quite well within the Win994a emulator and the emulated tape recorder.
Requirements: Tape recorder. Mini Memory cartridge optional.
Executable to run: SPECIAL LOADER (CS1)

Download Morphy:
[TIFILES format]
[V9T9 .DSK Format]

The Witching Hour

By Brian Flynn


TI conversion by Patrick Parritten

The Witching Hour opening screenThe Witching Hour in-game shot

Clearly inspired from the game of checkers, your goal here is to capture all of your opponent's pieces by jumping over them. Capture is mandatory, but if that is not possible, then you can move one of you pieces to an adjacent vacant space as long as it is connected. You can play against a human opponent or let the computer play any move by pressing ENTER. My only complaint here is that the computer opponent is quite weak... Attractive graphics.
Requirements: None.
Executable to run: WITCH1

Download The Witching Hour:
[TIFILES format]
[V9T9 .DSK Format]

Capture A Romulan

By Ken Tracton

Capture a Romulan opening screenCapture a Romulan in-game shot

In a cross between Star Trek and Battleship, you, as commander of the starship Enterprise, have to trap a cloaked Romulan vessel by blasting the space around it. This is further complicated by the fact that you have a limited number of photon torpedoes which are further depleted when the Romulan enemy randomly fires at you and drains your shields. Be careful! If you accidentally hit the Romulan vessel, then you automatically lose the game. Surprisingly addictive. Note: In the game, the X and Y coordinates are reversed.
Requirements: None.
Executable to run: ROMULAN

Download Capture A Romulan:
[TIFILES format]
[V9T9 .DSK Format]

Camelot

By Gary Garrett

Camelot opening screenCamelot in-game shot

This is a very creative angle on the timeless Rock Paper Scissors game we've all played as kids. As a valiant knight, you have to defeat an opposing knight in a joust tournament, then face a fearsome dragon. Choose between a lance, mace or sword for each fight, but choose carefully: depending on what your opponent uses, you may lose more than just your ego... Nice graphics and oddly addictive.
Requirements: Tape or disk drive.
Executable to run: CAMELOT

Download Camelot:
[TIFILES format]
[V9T9 .DSK Format]

Robotfindskitten

By Walid Maalouli

Robotfindskitten opening screenRobotfindskitten in-game shot

This is the TI 99/4A version of the famous (or infamous according to some) Zen simulation robotfindskitten. You are a robot in search of kitten, and on the way you encounter a variety of items which are not kitten. Plain silliness ensues. Use the arrow keys to maneuver robot. Find out more about the game on robotfindskitten.org .
Requirements: Tape or disk drive.
Executable to run: RFK

Download Robotfindskitten:
[TIFILES format]
[V9T9 .DSK Format]


Greedy Green Grabbers

By P.W. Dickinson

greedy Green Grabbers opening screenGreedy Green Grabbers in-game shot

Vaguely reminiscent of the Pac Man theme, you have to navigate ever more difficult mazes, trying to collect scattered dots and attempting to reach the doorway to the next level while avoiding blue hungry furballs. Well executed with decent sound effects.
Requirements: Tape or disk drive.
Executable to run: GRABBER

Download Greedy Green Grabbers:
[TIFILES format]
[V9T9 .DSK Format]


Battleships

By I. R. Pegg

Battleships opening screenBattleships in-game shot

Well made variation on the venerable Battleship game, with 20 ships on each side each occupying a single square. There is a 1/2 player option as well as the possibility of limiting the game to a specified number of turns. This is advisable because the unlimited turns option can make for a lengthy game in view of the large number of ships involved. Well executed and does not require coordinate typing.
Requirements: Tape or disk drive.
Executable to run: BATSHIPS

Download Battleships:
[TIFILES format]
[V9T9 .DSK Format]


3D-Labyrinth

By Marc Bruening & Wolfgang Bertsch
English modification by Matthew Hagerty

3D-Labyrinth opening screen3D-Labyrinth in-game shot

This is a timeless maze game with the simple objective of finding the exit in as few moves as possible. Problem is, the maze is very nicely rendered in 3D, making it difficult to figure out your location. Luckily, there is an option to view an overhead map of the entire maze at any time, as well as have your current location pointed out to you. Even then, it takes a serious effort to translate that information into a 3D visualization. The graphics render very quickly, a great feat for TI BASIC, and Matthew has kindly provided a compass to help you along. A great piece of programming that has been overlooked for far too long.
Requirements: Tape or disk drive.
Executable to run: 3D-LABY

Download 3D-Labyrinth:
[TIFILES format]
[V9T9 .DSK Format]


Racing

By Kemp Software

Racing opening screenRacing in-game shot

This is a classic example a BASIC racing game with vertical upward scrolling. What makes it special are the challenges of the course where you have to navigate a winding track and go through gates in order to maximize your score. Requires intense concentration and path planning, augmented by excellent graphics and sound effects. There is even an option to change the background color.
Requirements: Tape or disk drive.
Executable to run: RACING

Download Bonkers:
[TIFILES format]
[V9T9 .DSK Format]


Bonkers

By Gene Hitz

Bonkers opening screenBonkers in-game shot

A simple yet strangely addictive game where you aim at catching a variety of falling symbols randomly distributed on the screen. The paddle is controlled with up to 10 keys (!), each moving it in a certain way. You are allowed only two misses. The play starts off easy but then rapidely becomes very challenging. The key is to keep your cool and remember your key functions. Decent graphics and basic sounds. Could have benefited from in-game music however.
Requirements: Tape or disk drive.
Executable to run: BONKERS

Download Bonkers:
[TIFILES format]
[V9T9 .DSK Format]


Decathlon

By Pewterware

Decathlon opening screenDecathlon in-game shot

As a Decathlon athlete, you need to compete in ten different events such as the 100 Meter Run and Pole Vault among others. Up to eight players can participate simultaneously, making for some potentially rowdy meets. Game mechanics are based on your activating the keyboard or joystick a certain number of seconds after the start of the event to achieve maximal performance. Well drawn graphics and animation. Now if I can get rid of that @#!* foot fault...
Requirements: Tape or disk drive. Joysticks optional.
Executable to run: DECATHLON (Enter CALL FILES(1) before loading from disk)

Download Decathlon [TIFILES format]


Winging It

By Not Polyoptics

Winging it opening screenWinging It in-game shot

This is a fairly sofisticated flight simulator of an Arrow monoplane with basic instrumentation as well as weather and ground maps. You can either choose free flight or 3 different games which test your navigation and piloting skills. There is no active scenery, and you have to rely on your instruments and maps to fly. This being a BASIC program, control and plane response are sluggish, but surprisingly this does not dampen the enjoyment of this game. You will definitely need the manual (PDF Format) to be able to play as it is very challenging.
Requirements: Tape or disk drive.
Executable to run: WINGING

Download Winging It [TIFILES format]


TI Puck

By Walid Maalouli

TI Puck opening screenTI Puck in-game shot

This is my first programming effort back in 1982. It is obviously inspired by Pac Man, as you have to guide your yellow friend around the maze eating white dots while trying to avoid mean chasing monsters. Obstacles show up as levels increase to hinder your way. Good sound effects and graphics, but unfortunately play is very slow. Running it under XB speeds things up a bit. Even then, the monster AI is strong enough to trap you if you are not careful. There is a much faster compiled version in the Assembly section. Check it out!
Requirements: Joysticks, tape or disk drive.
Executable to run: TIPUCK

Download TI Puck [TIFILES format]


TI-Trek

By Texas Instruments

TI Trek opening screenTI Trek in-game shot

Classic game of Star Trek popular in the seventies, but enhanced with colorful graphics and excellent sound effects, with speech synthesis as the icing on the cake. You are the captain of the starship Enterprise and your mission is to destroy all the Klingon warships threatening the known galaxy. Can you do it before being destroyed or running out of fuel? Space is your battleground, and remember that in space, no one can hear you scream... Gameplay is smooth and bug free, and can get surprisingly addictive! Well done!
Requirements: Tape or disk drive. Speech synthesizer optional.
Executable to run: TI-TREK

Download TI-Trek [TIFILES format]


Checkers

Malcolm & Elaine Adams

Checkers opening screenCheckers in-game shot

A very well executed simulation of solitaire chinese checkers, with an attractive layout and nifty presentation. Gameplay is very simple, but beating the game will require hours of thinking. The objective is to clear the board of all the pegs. I'm still working on it :)
Requirements: Tape or disk drive.
Executable to run: CHECKERS

Download Checkers [TIFILES format]


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